AFPD v. 0.3.0
Abomination Fight Pit Deluxe » Devlog
Big Additions
- You can now battle with up to 4 players!
- Select the two arrows at the bottom of the CSS to adjust the number of players.
- Team battles have been added!
- Select the mode option at the top of the CSS to swap modes when more than two players are playing.
- Select the flag button to swap teams.
- You can now bind custom controls!
- Select the controller icon at the bottom of the CSS to do so. These settings will persist until the page is refreshed.
- You can now set a time limit for matches!
- A main menu with additional options has been added!
Other Notable Additions
- Added a salty runback feature: hold the special attack button at the end of a match to replay that match with the same settings.
- All players now have control over every menu! Now you can fight before you fight!
Balance tweaks
- Sputnik
- Sputnik can now jump out of GAF starting on frame 6.
- Boosted the speed gained from GAF from 350 to 450.
- Decreased Sputnik's floatiness factor (weight) from 1.3 to 1.15. This will make him slightly harder to KO.
- Prince Slime
- Decreased damage on Prince Slime's grabs from 5 to 3 (The grab portion, not the throw).
- Increased Prince Slime's AAF endlag from 7 frames to 11 frames.
- Decreased Prince Slime's GAF endlag from 22 frames to 12 frames.
- Increased the time you can jump out of GAD from the first 3 frames to the first 4.
Other Notable Gameplay Changes
- Adjusted Failure City's blast zone.
- Intangibility from an air dash now ends after using an attack.
- Fast falling now increases fall acceleration by a factor of 2.
- You can now cancel a fast fall by double jumping.
- Jumping out of an attack that allows it will now also cancel hitstop, making it easier to perform.
- Default gamepad axis sensitivity increased to 1.1. (This can be adjusted in settings.)
Other Notable Audio/Visual Changes
- Implemented attack whiff sound effects.
- Character sounds' volume will now scale based on distance from the center of the scree. (This is all I can do atm, Phaser doesn't support audio panning lol).
- Many sound effects now have a slightly randomized pitch.
- Cursors now have a unique graphic for hovering over a selectable option.
Notable Bug Fixes
- Major camera improvements; Camera will no longer spaz out sometimes.
- Cats no longer have an infinite hitbox while stationary on platforms.
- Throwing an item will no longer put out a hitbox at the position where it was picked up for 1 frame after throwing.
- On hit particle effects are now positioned correctly.
- Character item grip positions now update correctly.
- (Note that Sputnik and Prince Slime use placeholder item grip positions)
- Fixed an issue where horizontal knockback was set to zero when players were at the same exact x pixel position (Yes, I actually somehow ran into this while testing and had to debug it.)
Goals For Next Patch
- Add wall spikes.
- Improve collision stability.
- Add a new character.
Get Abomination Fight Pit Deluxe
Download NowName your own price
Abomination Fight Pit Deluxe
A bonkers platform fighter for up to 4 players
Status | In development |
Author | Emmet Sirotta |
Genre | Fighting, Action, Platformer |
Tags | 2D, combos, Hand-drawn, Local multiplayer, Multiplayer, party-game, platform-fighter |
More posts
- v. 0.9.0f2Jul 13, 2023
- AFPD_0_9_0f1Mar 29, 2023
- AFPD 0.9.0 is here!Mar 17, 2023
- AFPD 0.9.0 is on the way, I swear!Feb 28, 2023
- AFPD v.0.8.100421bf0Oct 05, 2021
- AFPD v. 0.7.3Aug 04, 2020
- AFPD v. 0.7.2Aug 02, 2020
- AFPD v. 0.7.0Jul 06, 2020
- AFPD v. 0.6.1Jun 08, 2020
- AFPD v. 0.5.0May 07, 2020
Leave a comment
Log in with itch.io to leave a comment.